READ THE WATER. STRIKE FIRST.
Five ships. One command. Deploy a fleet and hunt the enemy before they find you first — playable right now, no wallet required.
Two Genesis Fleets, five vessels each, hidden on a 10×10 grid. Call your shots. First Commander to sink the enemy fleet wins.
Working prototype — a flat grid stand-in for the full voxel Genesis Fleet system described below. Fleets regenerate locally each game; no wallet or chain call yet.
The Genesis Fleet
Every Commander is issued a Genesis Fleet — five vessels, one from each class, generated deterministically from the Commander's own identity. The same Commander always receives the same fleet; no refreshing for a better roll.
The backbone of the fleet. Largest hull, hardest to hide.
Heavy armor, heavy guns. Built to trade blows and win.
Fast and flexible — covers ground the heavies can't.
Runs silent beneath the grid. The hardest read on the water.
Small, quick, easy to overlook. Often the last one standing.
STILL WATERS HIDE DANGEROUS THINGS
A new kind of naval battle is coming to Solana. Deploy a fleet now, or follow along as the full voxel game takes shape.